EARTH
7Power Tool Dragon
Archetype:
Power Tool
ATK:
2300
DEF:
2500
View:
4721
1 Tuner + 1 or more non-Tuner monsters Once per turn: You can reveal 3 Equip Spell Cards from your Deck, then your opponent randomly adds 1 of them to your hand, and you shuffle the rest back into your Deck. If this card would be destroyed while equipped with an Equip Spell Card(s), you can send 1 of those cards to the Graveyard instead.
Power Tool Dragon — Power Evaluation
Final Score: 52 ± 6 · Confidence: Medium
- Intrinsic: 55.14 · Deck: 50.33 · Meta: provisional
- Primary role: Searcher/Tutor · Secondary: Boss/End-board, Material body
Why it scores here
Power Tool Dragon functions as a mid-tier Equip tutor in Synchro-heavy decks, offering consistent once-per-turn access to Equip Spells from your Deck. Its destruction protection while equipped provides resilience, and its Level 7 Synchro body serves as useful material for further summons. However, the opponent's random selection limits tutoring reliability, and zero combo data indicates the Equips it tutors lack proven win-condition integration in most contexts. The high deck count (400 across 86 archetypes) reflects broad accessibility rather than power; the 1.14 average copies confirm it is a situational tech card, not an engine piece.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 52 | Accessible via Tuner + non-Tuner summoning; appears in 400 decks across 86 archetypes with 1.14 average copies, indicating reliable availability in Synchro strategies (observed). |
| Combo & Conversion | 35 | Tutors 1 Equip per turn but opponent selects randomly; zero combos supplied indicate limited inherent combo generation or clear conversion of tutored Equips into winning plays (observed). |
| Resource Economy | 55 | Once-per-turn Equip search provides selective tutor (net-neutral card advantage) and destruction protection costs an Equip to negate destruction, yielding moderate resource efficiency (verified). |
| Effect & Interaction | 25 | No negation, removal, or active disruption; only passive destruction protection while equipped, limiting direct opponent interaction capacity (verified). |
| Material Utility | 70 | Level 7 Synchro with EARTH attribute and Machine type serves as clean material for level 8+ Synchro summons, usable even when effect-negated (verified). |
| Resilience & Flexibility | 65 | Destruction protection while equipped enables one-hit survival; as a Synchro it can be sent to Graveyard as material or recovered by Synchro recursion (verified). |
| Deck-Building Efficiency | 58 | Moderate Synchro summon cost (1 Tuner + 1 non-Tuner), no brick potential since it functions as material, 1.14 average copies indicates minimal deck slots needed for redundancy (observed). |
Calculation
Weight profile: 0.7 Searcher/Tutor + 0.3 Boss/End-board. Intrinsic ≈ 55.14, Deck ≈ 50.33, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck (decks present, combos absent)
Strengths
- Reliable once-per-turn Equip search enables Equip-dependent strategies
- Versatile Level 7 Synchro material for higher-level summons
- Destruction protection via Equip sends preserves board presence
- Broadly accessible across 86 distinct archetypes as tech option
Weaknesses
- Opponent's random selection on tutor effect limits consistency
- Requires Tuner + non-Tuner commitment for Synchro summoning
- Zero combo integration suggests tutored Equips lack inherent win-conditions
- Destruction protection depends on maintaining Equip Spells in play
Counters / choke points
- Hand traps before Synchro summon (Ash Blossom, Effect Veiler)
- Negation of tutor effect or Synchro summon attempt
- Equip Spell removal and negation (Mystical Space Typhoon, MST)
- Anti-Synchro strategies and targeted format restrictions
Best use
Once-per-turn Equip tutor and Synchro material in Equip-dependent strategies. Decks: Advanced Crystal Beast, Flamvell, Morphtronic, Synchron. Suggested copies: 1.
Evidence & gaps
- Verified: Level 7 Synchro Monster, EARTH attribute, Machine race; Requires 1 Tuner + 1+ non-Tuner to summon; Once per turn: reveals 3 Equip Spells from Deck, opponent randomly selects 1 for hand, rest shuffle back; Destruction protection: send 1 equipped Equip Spell to Graveyard instead of this card being destroyed; Appears in 400 recent competitive and casual deck profiles
- Observed: 1.14 average copies per deck (364 decks run 1 copy, 15 run 2, 21 run 3); Present in 86 distinct archetypes; top homes: Crystal Beast (11%), Synchron (7.5%), Lightsworn (5.2%); 100% inclusion rate in Advanced Crystal Beast, Flamvell, Morphtronic per usage_statistics; Strong co-deck correlation with other Synchros: Black Rose Dragon (54%), Revolution Synchron (43.5%), Stardust Dragon (39.2%); 79.5% of decks run in gameplay type 7 (likely going-first control/combo strategies)
- Inferred: Opponent-controlled random Equip selection reduces tutor consistency vs. pure searchable tutors; Tech card pattern: 1.14 copies and presence across 86 archetypes indicate situational/matchup-dependent inclusion rather than core engine status; Viable as Synchro material for level 8+ monsters even when effect is negated or summoning interrupted; Destruction protection value highest in Equip-centric strategies that already run supportive Equip Spells
- Data gaps: No combo data supplied — cannot verify how Equips tutored convert into winning board states or plays No banlist status provided — assumed unlimited (standard 3-copy maximum) No competitive Top-Card rankings — deck frequency alone does not indicate metagame power tier Limited guide context (1 Vietnamese guide) — Equip strategy integration and deck role unclear from single source






